Electric Rain Swift 3D MAX v3.0.176
Electric Rain Swift 3D MAX v3.0.176 : Direct Link
BIG TIME BENEFITS OVER OTHER TECHNOLOGIES
EXPORT TO A VARIETY OF VECTOR FILE FORMATS WITH RAVIX™ 4 TECHNOLOGY
-Adobe Flash (SWF)
-Swift 3D Importer for Flash MX and Later(SWFT)
-Encapsulated PostScript (EPS)
-Adobe® Illustrator® (AI)
-Scalable Vector Graphics (SVG)
-US Animation (PNT)
RENDER PHOTOREALISTIC RASTER IMAGES AND ANIMATIONS DIRECTLY TO THE FLASH FILE FORMAT (SWF).
CHOOSE FROM THE WIDEST RANGE OF VECTOR OUTPUT STYLES
Offers the widest range of output styles, including Cel Shading and Per-Polygon (flat or gradient) shading capabilities superior to any technology available.
-Outline Levels - Outline, Mesh, Hidden Lines, and customizable pen styles for superior toon rendering effects
-Cartoon Levels- Single, Two, Four, Full Color, and Average Fill
-Gradient Levels - Area Shading and Full Mesh Shading
-Complex Shadowing - Self, Plane, and Object Casting from multiple light sources, plus controls for vector shadow density and color
-Advanced Specular Highlights - Supports multiple levels of specularity to enhance 3D look of cartoon fills.
-Vector Transparency and Reflections
REDUCE FILE SIZES AND EXPAND YOUR DESIGN POSSIBILITIES WITH SMARTLAYER™ TECHNOLOGY
Electric Rain SmartLayer (patent pending) technology allows you to export to the SWFT file format, which can then be imported directly into Flash MX or later versions. via the Swift 3D importer, which is automatically installed when Flash MX is detected during the install process. SmartLayer technology breaks vector renderings down to a layered file made up of stationary and motion layers, as well as placing different aspects of the rendering onto different layers, such as colors, outlines, shadows, reflections, and transparency. Flash MX then imports this file directly into the Flash library where it is automatically placed as layers into the Flash timeline. The end result is smaller files and expanded design possibilities.
Swift 3D MAX’s rendering technology exports 3D scenes with supreme accuracy and speed, while staying true to colors, lighting schemes, camera views and animations. Swift 3D MAX is able to handle models and objects containing over 200,000 polygons, including complex intersecting and self-intersecting objects. This plug-in is the only tool you''ll need to take your 3ds max scenes to the Web.
Create amazingly small files without relying on outside applications (i.e. Adobe Flash) for further optimization. Unlike other tools, once you export your scene from Swift 3D MAX, it’s ready to be published.
Swift 3D MAX is available for Windows Operating System and is compatible with 3ds Max or Autodesk VIZ version 3.0 through 3ds Max 2010 (32bit versions only).
OS: Windows 98, ME, 2K, NT 4.0, XP, Vista
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