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3DCreative Magazine: Issue 057 MAY 2010
3DCreative Magazine: Issue 057 MAY 2010 Free & Full Download

3DCreative Magazine: Issue 057 MAY 2010
English | 159 Pages | PDF | 155 MB
English | 159 Pages | PDF | 155 MB
Editorial
Welcome to the 57th Issue of 3DCreative magazine. I hope you are all well
and are looking forward to what the May issue has in store. Last month we
said goodbye to Eric Ennis and his tutorials about Vray, this month we
give a warm welcome to the Mudbox genius Wayne Robson. Wayne will be
showing us some of the great features available when using Mudbox and
talking us through how to use them to create female characters. This month
Wayne will be showing us how to sculpt an old lady. As we say hello to
Wayne Robson we say goodbye to Cedric Seaut. This month’s issue features
the last part in his Character modeling tutorial. Cedric talks us through
the final part of his tutorial and shows us how to model the pants of his
character along with all their accessories. We hope you have all enjoyed
Cedric‘s step by step guide to character modeling. We are looking forward
to seeing all of your efforts to create characters being submitted to our
online galleries at www.3dtotal.com.
Last month we started a new series called an Introduction to Rigging. We
continue the series this month by looking at the tools that you can use
to rig your character. Richard Maegaki and Danilo Pinheiro will be talking
us through the tools in Maya whilst Luis San Juan Pallares will be our
guide in Max.
This month’s issue also see’s the final instalment of our Outdoor Environment
lighting series. There is no need to fear though because next month we start
our indoor environment lighting series dealt with in all the same software,
and the scene is created by the interior king Viktor Fretyan. But before
we get carried away we still have the final part of the Outdoor series and
in this issue we deal with an Overcast Day, dealt with in 3DS Max and Mental
Ray by Andrew Finch, 3DS Max and Vray by Andrzej Sykut, Maya by Luciano
Iurino and Cinema 4D by Fredi Voss.
Ok, so now on to interviews, and this month we have an interview with a lady
from a very talented family Tamara Bakhlycheva. Tamara is the wife of
Dominance IV winner Vadim Bakhlycheva. Tamara is not only a very talented
3D artist working in the games industry but also an excellent 2D artist.
Tamara tells us how with a bit of grit and determination she managed to
carve out her own path into the industry she had loved from her childhood.
Last but not least we have another excellent 3D Gallery featuring artwork
from Gunnar Assmy, Olivier Vernay-Kim, Lee Young Woo, Adam Skutt and many
more. We also have a making of by Valentin Yovchev who tells us how he made
his image Robot in Disguise.
I am sure you will agree that once again we have provided a health portion of
3D to keep you going through to the next issue, so until then, enjoy.
About
A Downloadable PDF Magazine for CG artists around the globe, 3DCreative magazine
focuses on techniques, tutorials, interviews, articles, project overviews and
galleries. We intend for our magazine to become a timeless resource for artists, which
they can come back to again and again for inspiration, tips and tricks of the trade.
Download from Hotfile:
Download from Uploading:
Download from Fileserve:
Welcome to the 57th Issue of 3DCreative magazine. I hope you are all well
and are looking forward to what the May issue has in store. Last month we
said goodbye to Eric Ennis and his tutorials about Vray, this month we
give a warm welcome to the Mudbox genius Wayne Robson. Wayne will be
showing us some of the great features available when using Mudbox and
talking us through how to use them to create female characters. This month
Wayne will be showing us how to sculpt an old lady. As we say hello to
Wayne Robson we say goodbye to Cedric Seaut. This month’s issue features
the last part in his Character modeling tutorial. Cedric talks us through
the final part of his tutorial and shows us how to model the pants of his
character along with all their accessories. We hope you have all enjoyed
Cedric‘s step by step guide to character modeling. We are looking forward
to seeing all of your efforts to create characters being submitted to our
online galleries at www.3dtotal.com.
Last month we started a new series called an Introduction to Rigging. We
continue the series this month by looking at the tools that you can use
to rig your character. Richard Maegaki and Danilo Pinheiro will be talking
us through the tools in Maya whilst Luis San Juan Pallares will be our
guide in Max.
This month’s issue also see’s the final instalment of our Outdoor Environment
lighting series. There is no need to fear though because next month we start
our indoor environment lighting series dealt with in all the same software,
and the scene is created by the interior king Viktor Fretyan. But before
we get carried away we still have the final part of the Outdoor series and
in this issue we deal with an Overcast Day, dealt with in 3DS Max and Mental
Ray by Andrew Finch, 3DS Max and Vray by Andrzej Sykut, Maya by Luciano
Iurino and Cinema 4D by Fredi Voss.
Ok, so now on to interviews, and this month we have an interview with a lady
from a very talented family Tamara Bakhlycheva. Tamara is the wife of
Dominance IV winner Vadim Bakhlycheva. Tamara is not only a very talented
3D artist working in the games industry but also an excellent 2D artist.
Tamara tells us how with a bit of grit and determination she managed to
carve out her own path into the industry she had loved from her childhood.
Last but not least we have another excellent 3D Gallery featuring artwork
from Gunnar Assmy, Olivier Vernay-Kim, Lee Young Woo, Adam Skutt and many
more. We also have a making of by Valentin Yovchev who tells us how he made
his image Robot in Disguise.
I am sure you will agree that once again we have provided a health portion of
3D to keep you going through to the next issue, so until then, enjoy.
About
A Downloadable PDF Magazine for CG artists around the globe, 3DCreative magazine
focuses on techniques, tutorials, interviews, articles, project overviews and
galleries. We intend for our magazine to become a timeless resource for artists, which
they can come back to again and again for inspiration, tips and tricks of the trade.
Download from Hotfile:
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