Results for : "2 low spring frames"

Eat3D - The Dozer - Part 2 - Low Poly Modeling, UVing, and Baking (Full release)
English | Include Project Files | h264, yuv420p, 1280x720, 15.00 fps | aac, 22050 Hz, mono | 1.96 GB
Genre: Video Training

Eat3D - The Dozer - Part 2 - Low Poly Modeling, UVing, and Baking (Full release)
English | Include Project Files | h264, yuv420p, 1280x720, 15.00 fps | aac, 22050 Hz, mono | 1.96 GB
Genre: Video Training
English | Include Project Files | h264, yuv420p, 1280x720, 15.00 fps | aac, 22050 Hz, mono | 1.96 GB
Genre: Video Training

Eat3D - The Dozer - Part 2 - Low Poly Modeling, UVing, and Baking (Full release)
English | Include Project Files | h264, yuv420p, 1280x720, 15.00 fps | aac, 22050 Hz, mono | 1.96 GB
Genre: Video Training
English | Include Project Files | h264, yuv420p, 1280x720, 15.00 fps | aac, 22050 Hz, mono | 1.96 GB
Genre: Video Training

Eat3D - The Dozer - Part 2 - Low Poly Modeling, UVing, and Baking (Full release)
English | Include Project Files | h264, yuv420p, 1280x720, 15.00 fps | aac, 22050 Hz, mono | 1.96 GB
Genre: Video Training

Eat3D - The Dozer - Part 2 - Low Poly Modeling, UVing, and Baking (Full release)
English | Include Project Files | h264, yuv420p, 1280x720, 15.00 fps | aac, 22050 Hz, mono | 1.96 GB
Genre: Video Training
English | Include Project Files | h264, yuv420p, 1280x720, 15.00 fps | aac, 22050 Hz, mono | 1.96 GB
Genre: Video Training

Eat 3D � The Dozer Part 2: Low Poly Modeling, UVing, and Baking
English | .Mp4 | h264 802 kbps | 1280 x 720 15fps | AAC-22,5kHz mono | ~8hr | 1.92 Gb
Genre: eLearning
In this DVD, Instructor Laurens Corijn continues from Part 1 and constructs the Low Poly version of the Dozer including the Modeling, UVing, and Baking. Laurens also starts each major section off with a brief introduction on what to expect during the process. He starts off by carefully modeling each section of the Dozer�s low poly mesh. Once the low poly is complete he goes into creating the complex UVs required for baking and texturing. Laurens then goes into baking out the normal and ambient occlusion maps. and finally applying and adjusting a shader in the 3ds Max viewport.

Eat 3D – The Dozer Part 2: Low Poly Modeling, UVing, and Baking
English | .Mp4 | h264 802 kbps | 1280 x 720 15fps | AAC-22,5kHz mono | ~8hr | 1.92 Gb
Genre: eLearning
In this DVD, Instructor Laurens Corijn continues from Part 1 and constructs the Low Poly version of the Dozer including the Modeling, UVing, and Baking. Laurens also starts each major section off with a brief introduction on what to expect during the process. He starts off by carefully modeling each section of the Dozer’s low poly mesh. Once the low poly is complete he goes into creating the complex UVs required for baking and texturing. Laurens then goes into baking out the normal and ambient occlusion maps. and finally applying and adjusting a shader in the 3ds Max viewport.

Eat 3D – The Dozer – Part 2 – Low Poly Modeling, UVing, and Baking
FilesSize : 1.94 GB

Eat 3D - The Fountain Part 2 - Low Res, UVing, and Baking
MPEG4 | 1280?720 | 5h 02min | 2.11 GB
Learn how to create professional low res meshes for next-gen games. The bulk of this demonstration is in 3ds Max 2010 where the instructor uses the new graphite modeling tools to optimize and create meshes to be used to capture the details from the fountain high res mesh. After the low res mesh is created the instructor creates the UVs for all the modular pieces of the fountain and then goes into great detail about the baking options to create your normal and ao maps.

Eat 3D - The Fountain Part 2 - Low Res, UVing, and Baking
MPEG4 | 1280?720 | 5h 02min | 2.11 GB

Learn how to create professional low res meshes for next-gen games. The bulk of this demonstration is in 3ds Max 2010 where the instructor uses the new graphite modeling tools to optimize and create meshes to be used to capture the details from the fountain high res mesh. After the low res mesh is created the instructor creates the UVs for all the modular pieces of the fountain and then goes into great detail about the baking options to create your normal and ao maps.



