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DigitalTutors: Characterizing Skeletons with MotionBuilder
Date: 20 May 2011 | Author: vietnam | Views: 13    

DigitalTutors: Characterizing Skeletons with MotionBuilder Free & Full Download

DigitalTutors: Characterizing Skeletons with MotionBuilder

DigitalTutors: Characterizing Skeletons with MotionBuilder (Included Files Project)
English | VP6 293 kbps | 782 x 646 | MP3 96 Kbps | 215 MB
Genre: eLearning


In this course we will learn how to take external skeletons or bone structures and characterize, or in other words, format them so MotionBuilder understands them and can create a rig over them.

We'll begin this project by bringing in a correctly formatted skeleton and characterize it. We'll then go into how to manually characterize a skeleton if yor naming convention differs from MotionBuilder's. We'll then learn how to characterize a quadruped rig and how to get around specific issues that can crop up while working with quadrupeds. This series of lessons will take us through the process of bringing in your external skeletons and creating the FBIK rig on top of them so you can use the power of MotionBuilder on your own characters.
Runtime : 27 min. 52 sec.
Released on October 8, 2009
Project Files Included (28 MB)

MoreInfo :_http://digitaltutors.com/11/training.php?cid=191&pid=113

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DigitalTutors: Characterizing Skeletons with MotionBuilder

DigitalTutors: Characterizing Skeletons with MotionBuilder

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