Tutorials
Digital Tutors - Characterizing Skeletons with MotionBuilder
Digital Tutors - Characterizing Skeletons with MotionBuilder Free & Full Download

Digital Tutors - Characterizing Skeletons with MotionBuilder
English | VP6 293 kbps | 782 x 646 | MP3 96 Kbps | 217.7 MB
Project files: included | Genre: eLearning
English | VP6 293 kbps | 782 x 646 | MP3 96 Kbps | 217.7 MB
Project files: included | Genre: eLearning
We'll begin this project by bringing in a correctly formatted skeleton and characterize it. We'll then go into how to manually characterize a skeleton if yor naming convention differs from MotionBuilder's. We'll then learn how to characterize a quadruped rig and how to get around specific issues that can crop up while working with quadrupeds. This series of lessons will take us through the process of bringing in your external skeletons and creating the FBIK rig on top of them so you can use the power of MotionBuilder on your own characters.
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