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XNA 4.0 Game Development by Example
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XNA 4.0 Game Development by Example
English | 2011 | PDF | 6.6MB
English | 2011 | PDF | 6.6MB
This book will present a series of video games, utilizing XNA Game Studio and the XNA Framework to delve into the world of 2D game development targeting the Microsoft Windows environment.
We will utilize XNA's 2D graphics capabilities to present our games to the player, and look at the fundamental systems behind several game design challenges, such as path-finding, collision detection, special effects, and more
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