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3D Math Primer for Graphics and Game Development, 2nd Edition
Date: 27 January 2012 | Author: Book-share | Views: 279    

3D Math Primer for Graphics and Game Development, 2nd Edition Free & Full Download

3D Math Primer for Graphics and Game Development, 2nd Edition

3D Math Primer for Graphics and Game Development, 2nd Edition
A K Pet ers/C R C Press; 2 edition | November 2, 2011 | ISBN-10: 1568817231 | 846 pages | PDF | 20.2 MB


This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

 

3D Math Primer for Graphics and Game Development, 2nd Edition

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