Software Software
NextLimit Maxwell Render 2.6.10 x32Bit x64Bit With All Plugins
Date: 9 February 2012 | Author: Bilal_ | Views: 118    

NextLimit Maxwell Render 2.6.10 x32Bit x64Bit With All Plugins Free & Full Download

 

NextLimit Maxwell Render 2.6.10 x32Bit x64Bit With All Plugins

Other new features

    Now it is possible to type simple arithmetic operations in numeric fields, (i.e 200/2 ; 30*4). It also works in conjuntion with the Shift+Enter shortcut that sets the same value in all the numeric fields that share the same parent group, i.e scale in X, Y, Z.
    When alpha channel is embedded and Multilight is enabled with "separate lights" option turned on, the alpha channel is also embedded in all the light images.

Improvements

    Speed optimization rendering particles with motion blur
    Stability of extensions improved
    When resuming a render Maxwell now checks the MXI vs. the target SL before preprocessing to save time in case resuming is not needed
    SDK improved
    Speed optimizations in MXI read/write/merge routines

Improvements/Bugfixes (Maxwell FIRE)

    Added some speed improvements
    Overall stability improved - Now it is possible to change RealFlow toolkit parameters interactively
    Voxelization was triggered in some cases when it was not necessary
    Issues of pretessellated displacement in interactive mode
    Override and default material were not properly refreshed when they were changed while Fire was running
    Hierarchies were not properly refreshed if parents were hidden
    Potential crash when changing the diaphragm parameter while interactive mode was running

Bugfixes

    Embedded alpha is always set to have the same bit depth as the render channel
    Some camera parameters were not changing when changing the active camera
    Multilight shutter slider range
    Problem with greyscale TGA files
    Resuming MXI from the menu option was failing in some cases
    Reading of EXR displacement maps with negative values was clipping them to zero
    Alpha channel could fail pure black textures
    Problem with reverse colors in hair tips
    Alpha channel could be wrong in areas with pure black reflectance textures
    Hidden to camera failed when IBL + ML + Shadow channel
    Old MXI files could look too bright when opened in the viewer
    Hang when rendering with "-node" flag
    Problems searching dependencies in paths with dots
    Bug when instances had an emitter material applied while their referenced mesh had a non emitter material
    Bug in subsurface scattering in draft mode
    Memory leak in pretessellated displacement

Network
New features


    "Progressive refinement". By default jobs are rendered until the target SL is reached but when the new "progressive refinement " option is enabled, the user can specify the amount of SL passes. For example setting it to 3,7,10, means that the job will be rendered up to SL 3, then automatically resumed to SL 7 and then will finish at SL 10. This is extremely useful for compositing purposes, since compositors can start working in the whole sequence at low SL while the sequence is being automatically refined. Note: the more refining steps, the more file transfers are needed. The syntax is identical to the one used in animation strings, you can type for example: 3,12-14,17.

    Port:X command line argument allows you to set the port range. It is very useful to run different networks in the same local domain. A set of the nNodes, Monitors and Manager launched with a certain port will be invisible to other Managers launched with a different one. mxnetwork needs 14 ports so if i.e X = 25000, ports used will be in the 25000-25014 range.

    Nodes in the node list can now be sorted by each column

    Now a list with all the dependencies of a job is displayed in the last page of the job wizard

    Added mechanisms to detect if the manager is running out of space on disk to avoid crashes

Improvements

    Performance merging MXI files vastly improved

    Jobs with both "Save MXI" and "Save Image" parameters unchecked are not accepted

    Improved routines to search for missing textures and dependencies to avoid unnecessary Pack n' Go when launching network jobs

    Improved performance of routines for checking dependencies

    Error handling improved

    Nodes in the node list can now be sorted by each column

    Improved threads stability sending/receiving data

    Now the preview images do not show premultiplied alpha

Bugfixes

    Batch render was not working properly in 2.6.0
    Dependencies of some extensions were not properly sent
    Original MXS file was sometimes deleted when "send dependencies" was unchecked
    Problem resuming MXI sequence if some of the frames already had a sampling level higher than the target sampling level
    Problem with paths in Linux
    Warning message when monitor was closed without sending all its dependencies was not shown in some cases
    Problem in cooperative renders when the "Save MXI" parameter was unchecked in the scene
    Changing the camera in the job wizard was not updating iso/shutter parameters
    Problems rendering at very high resolutions
    Issues when a render node failed in a cooperative job and was restarted again
    Paths with macros were not working. Now macros are replaced by regular paths when the job is submitted
    Use scene settings didn't obey all settings in Batch mode
    Format of channels was ignored (they were saved using the render output format and depth instead)
    Problems with paths when "separate lights in files" was enabled
    Reset entire network routines fixed
    GUI issues resizing panels and other minor gui issues

NextLimit Maxwell Render 2.6.10 x86 + Plugins

DOWNLOAD LINKS:

UPLOADED.TO
http://ul.to/eo9wjzcg/_maxwell_2.6.10 win64.rar
http://ul.to/x8xfflpo/_maxwell_2.6.10 win32.rar


Share This Post :



Please Login or Create a FREE Account to Post Comments



Information

Members of Guest cannot leave comments.