eBooks
Morgan Kaufmann published -ebook pack Free & Full Download

Morgan Kaufmann published ebook pack
English | 339 eBooks | PDF | 4.70 GB
Pack of technology related books published by Morgan Kaufmann:
3D Game Engine Architecture.pdf
3D Game Engine Design.pdf
A Practical Guide to SysML.pdf
Advanced Compiler Design & Implementation.djvu
Advanced Database Systems.pdf
Advanced Graphics Programming Using OpenGL.pdf
Advanced RenderMan Creating CGI for Motion Pictures.pdf
Advanced SQL 1999.pdf
Agile Development & Business Goals.pdf
An Introduction to NURBS.pdf
An Introduction to Parallel Programming.pdf
Analyzing Social Media Networks with NodeXL.pdf
Annotated CSharp Standard.pdf
API Design for C++.pdf
Applying Knowledge Management.pdf
Architecture and Patterns for IT Service Management Resource Planning and Governance.pdf
Architecture Design for Soft Errors.pdf
Architecture of Network Systems.pdf
ARM System Developer's Guide Designing and Optimizing System Software.pdf
Artificial Intelligence A New Synthesis.pdf
Artificial Intelligence for Games 2nd Edition.pdf
ASIC & FPGA Verification A Guide to Component Modeling.pdf
Aspect-Oriented Programming with the e Verification Language.pdf
Automated Planning Theory & Practice.pdf
Better Game Characters by Design.pdf
Beyond the Usability Lab.pdf
Bioinformatics Managing Scientific Data.pdf
Bluetooth Application Programming with the Java APIs Essentials Edition.pdf
Bluetooth Application Programming with the Java APIs.pdf
Broadband Cable Access Networks The HFC Plant.pdf
Building Intelligent Interactive Tutors.pdf
Building the Agile Enterprise with SOA BPM and MBM.pdf
Business Metadata Capturing Enterprise Knowledge.pdf
Business Modeling and Data Mining.chm
Casual Game Design.pdf
Collision Detection in Interactive 3D Environments.pdf
Communication Networking.pdf
Complete Maya Programming An Extensive Guide to MEL and the C++ API.pdf
Complete Maya Programming Volume II An In-Depth Guide to 3D Fundamentals Geometry and Modeling.pdf
Component Database Systems.pdf
Comprehensive Functional Verification.pdf
Compression Algorithms for Real Programmers.pdf
Computability Complexity and Languages 2nd Edition.djvu
Computational Intelligence Concepts to Implementations.pdf
Computer and Information Security Handbook.pdf
Computer Animation Algorithms and Techniques.pdf
Computer Animation Complete.pdf
Computer Architecture A Quantitative Approach 4th Edition.pdf
Computer Networks A Systems Approach 4th Edition.pdf
Computer Organization and Design 4th Edition.pdf
Computers as Components 2nd Edition.pdf
Constraint Processing.djvu
Content Networking Architecture Protocols and Practice.pdf
Cost-Justifying Usability 2nd Edition.pdf
Creative Evolutionary Systems.pdf
CSharp 2.0 Practical Guide for Programmers.pdf
Curves and Surfaces for CAGD A Practical Guide 5th Edition.pdf
Customizable Embedded Processors.pdf
Data Mining Concepts and Techniques 2nd Edition.pdf
Data Mining Know It All.pdf
Data Mining Practical Machine Learning Tools 2nd Edition.pdf
Data Mining Practical Machine Learning Tools and Techniques 3rd Edition.pdf
Data Model Patterns A Metadata Map.pdf
Data Modeling Essentials 3rd Edition.pdf
Data Preparation for Data Mining Using SAS.pdf
Data Preparation for Data Mining.pdf
Data Quality The Accuracy Dimension.chm
Data Quality The Accuracy Dimension.pdf
Data Warehousing & Business Intelligence for e-Commerce.pdf
Data Warehousing Using the Wal-Mart Model.pdf
Database Archiving.pdf
Database Design for Smarties Using UML for Data Modeling.pdf
Database Design Know It All.pdf
Database Modeling and Design 5th Edition.pdf
Database Modeling with Microsoft Visio for Enterprise Architects.chm
Database Tuning Principles Experiments and Troubleshooting Techniques.pdf
Deploying IP and MPLS QoS for Multiservice Networks.pdf
Deploying QoS for Cisco IP and Next Generation Networks.pdf
Design Methods for Reactive Systems Yourdon Statemate and the UML.chm
Design to Thrive.pdf
Designing Data-Intensive Web Applications.pdf
Developing E-Business Systems & Architectures A Manager's Guide.pdf
Developing IP-Based Services.pdf
Developing Time-Oriented Database Applications in SQL.pdf
Developing Virtual Reality Applications.pdf
Digital Character Development.pdf
Digital Design An Embedded Systems Approach Using Verilog.pdf
Digital Design and Computer Architecture.pdf
Digital Geometry.pdf
Digital Modeling of Material Appearance.pdf
Digital Video and HDTV Algorithms and Interfaces.pdf
Digital Watermarking and Steganography 2nd Edition.pdf
Disappearing Cryptography 3rd Edition.pdf
Distributed Algorithms.pdf
Distributed Systems Architecture A Middleware Approach.pdf
DW 2.0 The Architecture for the Next Generation of Data Warehousing .pdf
Effective Prototyping for Software Makers.pdf
Effective Prototyping with Excel.pdf
Electronic Design Automation.pdf
Embedded Computing A VLIW Approach to Architecture Compilers and Tools.chm
Embedded Computing A VLIW Approach to Architecture Compilers and Tools.pdf
Embedded DSP Processor Design Volume 2 Application Specific Instruction Set Processors.pdf
Embedded Systems and Software Validation.pdf
Engineering A Compiler.pdf
Engineering Global E-Commerce Sites.chm
Essential Mathematics for Games and Interactive Applications A Programmer's Guide 2nd Edition.pdf
Ethernet Networking for the Small Office and Professional Home Office.pdf
Evaluating Children's Interactive Products.pdf
Evolutionary Computation in Bioinformatics.pdf
Executing Data Quality Projects.pdf
Fast SOA.pdf
Fault-Tolerant Systems.pdf
Forms That Work.pdf
Foundations of Analog and Digital Electronic Circuits.pdf
From COBOL to OOP.chm
Fuzzy Modeling Tools for Data Mining and Knowledge Discovery.pdf
Game Design Workshop 2nd Edition.pdf
Game Feel A Game Designer's Guide to Virtual Sensation.pdf
Game Physics Engine Development.pdf
Game Physics.djvu
Genetic Programming An Introduction.pdf
Geometric Algebra for Computer Science.pdf
Geometric Tools for Computer Graphics.pdf
Globus Toolkit 4 Programming Java Services.pdf
GMPLS Architecture and Applications.pdf
Grid Computing The Savvy Manager's Guide.pdf
Groovy Programming An Introduction for Java Developers.pdf
GUI Bloopers 2.0 Common User Interface Design Don'ts and Dos 2nd Edition.pdf
GUI Bloopers Dont's and Do's for Software Developers and Web Designers.pdf
HCI Beyond the GUI.pdf
HCI Models Theories and Frameworks.pdf
High Dynamic Range Imaging 2nd Edition.pdf
High Performance Embedded Computing.pdf
Higher-Order Perl Transforming Programs with Programs.pdf
How to Build a Business Rules Engine.pdf
How to Build a Digital Library 2nd Edition.pdf
Illustrating Evolutionary Computation with Mathematica.pdf
In Silico 3D Animation and Simulation of Cell Biology with Maya and MEL.pdf
Industrial Strength Parallel Computing.pdf
Information Assurance.pdf
Information Modeling and Relational Databases.pdf
Information Systems Transformation.pdf
Information Visualization in Data Mining and Knowledge Discovery.chm
Information Visualization Perception for Design 2nd Edition.pdf
Innovation Happens Elsewhere Open Source as Business Strategy.pdf
Interactive QuickTime.pdf
Interconnecting Smart Objects with IP.pdf
Interconnection Networks An Engineering Approach.pdf
Internet Multimedia Communications Using SIP.pdf
Internet QoS.pdf
Introduction to Computer Performance Analysis with Mathematica.pdf
Introduction to Data Compression.djvu
Introduction to Statistical Pattern Recognition 2nd Edition.pdf
IPv6 2nd Edition.pdf
IPv6 Advanced Protocols Implementation.pdf
IPv6 Core Protocols Implementation.pdf
IT Manager's Handbook 2nd Edition.pdf
IT Manager's Handbook The Business Edition.pdf
Java Cryptography Extensions.pdf
Java Data Mining.pdf
Java Practical Guide for Programmers.pdf
Java Web Services Architecture.chm
JDBC Practical Guide for Java Programmers.pdf
Jim Blinn's Corner Notation Notation Notation.pdf
Joe Celko's Analytics and OLAP in SQL.pdf
Joe Celko's Data & Databases Concepts in Practice.pdf
Joe Celko's Data Measurements and Standards in SQL.pdf
Joe Celko's SQL for Smarties Advanced SQL Programming 3rd Edition.pdf
Joe Celko's SQL Programming Style.pdf
Joe Celko's SQL Puzzles and Answers 2nd Edition.pdf
Joe Celko's Thinking in Sets.pdf
Joe Celko's Trees and Hierarchies in SQL for Smarties.pdf
JSP Practical Guide for Programmers.pdf
JSTL Practical Guide for JSP Programmers.pdf
Knowledge Representation and Reasoning.pdf
Learning Processing A Beginner's Guide to Programming Images Animation and Interaction.pdf
Letting Go of the Words.pdf
Level of Detail for 3D Graphics.pdf
Linux Networking Clearly Explained.pdf
Location-Based Services.pdf
Logical Effort Designing Fast CMOS Circuits.pdf
Mac OS X Developer's Guide.pdf
Machine Vision 3rd Edition.pdf
MacIntosh Technology in the Common Hardware Reference Platform.pdf
Maintaining & Evolving Successful Commercial Web Sites.chm
Making Enterprise Information Management EIM Work for Business.pdf
Managing Gigabytes Compressing and Indexing Documents and Images 2nd Edition.pdf
Managing Time in Relational Databases.pdf
Master Data Management.pdf
Mathematical Optimization in Computer Graphics and Vision.pdf
Measuring the User Experience.pdf
MEL Scripting for Maya Animators 2nd Edition.pdf
Memory Systems.pdf
Mining the Web Discovering Knowledge from Hypertext Data.pdf
Mobile 3D Graphics with OpenGL ES and M3G.pdf
Mobile Agents.pdf
Mobile IPv6.pdf
Mobile Technology for Children.pdf
Modeling Business Objects with XML Schema.pdf
Moderating Usability Tests.pdf
Modern Cable Television Technology 2nd Edition.pdf
Moving Objects Databases.pdf
MPLS Network Management MIBs Tools and Techniques.pdf
MPLS Next Steps.pdf
Multi-Tier Application Programming with PHP.pdf
Multicast Sockets.pdf
Multiprocessor Systems-on-Chips.pdf
Network Algorithmics An Interdisciplinary Approach to Designing Fast Networked Devices.pdf
Network Analysis Architecture & Design 3rd Edition.pdf
Network Management Know It All.pdf
Network Processor Design Issues and Practice Volume 2.pdf
Network Processors.pdf
Network Quality of Service Know It All.pdf
Network Recovery Protection and Restoration of Optical SONET-SDH IP and MPLS.pdf
Network Routing Algorithms Protocols and Architectures.pdf
Network Security A Practical Approach.pdf
Network Security Know it All.pdf
Network Simulation Experiments Manual 3rd Edition.pdf
Networked Graphics Building Networked Games and Virtual Environments.pdf
Networks on Chips.pdf
No Code Required.pdf
Non-Photorealistic Computer Graphics Modeling Rendering and Animation.pdf
Object Oriented Reengineering Patterns.pdf
Object-Oriented Construction Handbook.pdf
Observing the User Experience A Practitioner's Guide to User Research.chm
On-Chip Communication Architectures.pdf
Optical Networks A Practical Perspective 3rd Edition.pdf
Optimizing Compilers for Modern Architectures.pdf
P2P Networking and Applications.pdf
Paper Prototyping The Fast and Easy Way to Define and Refine User Interfaces.chm
Paradigms of Artificial Intelligence Programming.djvu
Parallel Programming in OpenMP.pdf
Persuasive Technology Using Computers to Change What We Think and Do.chm
Pervasive Games Theory and Design.pdf
Physical Database Design 4th Edition.pdf
Point-Based Graphics.pdf
Policy-Based Network Management.pdf
Practical File System Design with the Be File System.pdf
Practical IDL Programming.pdf
Practical Model-Based Testing A Tools Approach.pdf
Principles and Practices of Interconnection Networks.pdf
Principles of Computer System Design.pdf
Principles of Transaction Processing 2nd Edition.pdf
Probabilistic Methods for Financial and Marketing Informatics.pdf
Processor Description Languages Volume 1.pdf
Programming Cameras and Pan-tilts with DirectX and Java.pdf
Programming Language Pragmatics 2nd Edition.pdf
Programming Massively Parallel Processors.pdf
Programming with Quartz.pdf
Pyramid Algorithms.pdf
Querying XML XQuery XPath, and SQL XML in Context.pdf
QuickTime for .NET and COM Developers.pdf
QuickTime for the Web 3rd Edition.pdf
QuickTime Toolkit Volume One Basic Movie Playback and Media Types.pdf
QuickTime Toolkit Volume Two Advanced Movie Playback and Media Types.pdf
Rapid Contextual Design A How to Guide to Key Techniques for User-Centered Design.chm
Rapid Contextual Design A How to Guide to Key Techniques for User-Centered Design.pdf
Readings in Multimedia Computing and Networking.pdf
Real-Life MDA Solving Business Problems with Model Driven Architecture.pdf
Real-Time Cameras .pdf
Real-Time Collision Detection.pdf
Real-Time Shader Programming.chm
Reconfigurable Computing The Theory and Practice of FPGA-Based Computation.pdf
Relational Database Design and Implementation 3rd Edition.pdf
Relational Database Design Clearly Explained 2nd Edition.pdf
Routing Flow and Capacity Design in Communication and Computer Networks.pdf
See MIPS Run 2nd Edition.pdf
Semantic Web for the Working Ontologist.pdf
Semantics in Business Systems The Savvy Manager's Guide.chm
Sketching User Experiences.pdf
Smart Things Ubiquitous Computing User Experience Design.pdf
SOA and Web Services Interface Design.pdf
Sourcebook of Parallel Computing.pdf
Spatial Databases with Application to GIS.pdf
SQL Clearly Explained 3rd Edition.pdf
SQL Practical Guide for Developers.pdf
Subdivision Methods for Geometric Design.pdf
Swarm Intelligence.pdf
System Architecture with XML.pdf
System Level Design with Rosetta.pdf
System-on-Chip Test Architectures.pdf
Systems Engineering with SysML UML.pdf
Tcl Tk A Developer's Guide 2nd Edition.pdf
TCP IP Clearly Explained 4th Edition.pdf
TCP IP Sockets in C 2nd Edition.pdf
TCP IP Sockets in CSharp Practical Guide for Programmers.pdf
TCP IP Sockets in Java 2nd Edition.pdf
Technical Commercial and Regulatory Challenges of QoS.pdf
Temporal Data & the Relational Model.pdf
Text Entry Systems Mobility Accessibility Universality.pdf
Texturing & Modeling A Procedural Approach 3rd Edition.pdf
The Art and Science of Digital Compositing 2nd Edition.pdf
The Art of Game Design.pdf
The Art of Multiprocessor Programming.pdf
The Designer's Guide to VHDL Volume 3 3rd Edition.pdf
The Grid 2 Blueprint for a New Computing Infrastructure 2nd Edition.pdf
The Illustrated Network.pdf
The Internet and Its Protocols A Comparative Approach.pdf
The Mobile Connection 3rd Edition.pdf
The Profit Impact of Business Intelligence.pdf
The Sourcebook of Parallel Computing.pdf
The Struts Framework.pdf
The System Designer's Guide to VHDL-AMS.pdf
Three-Dimensional Integrated Circuit Design.pdf
Traffic Engineering and QoS Optimization of Integrated Voice & Data Networks.pdf
Transactional Information Systems.pdf
Understanding Digital Libraries 2nd Edition.pdf
Understanding Virtual Reality.pdf
Understanding Your Users A Practical Guide to User Requirements Methods Tools & Techniques.pdf
Unit Testing in Java How Tests Drive the Code.chm
Unleashing Web 2.0 From Concepts to Creativity.pdf
Usability Engineering.pdf
Usability for the Web.pdf
User Experience Re-Mastered.pdf
User Interface Management Systems.djvu
Verification Techniques for System-Level Design.pdf
VHDL-2008 Just the New Stuff.pdf
Virtual Machines Versatile Platforms for Systems and Processes.pdf
Visual Effects in A Digital World.pdf
Visual Thinking for Design.pdf
Visualization in Medicine Theory Algorithms and Applications.pdf
Visualizing Quaternions.pdf
VLSI Test Principles and Architectures Design for Testability.pdf
Voice Interaction Design.pdf
Web Application Design Handbook Best Practices for Web-Based Software.pdf
Web Application Design Patterns.pdf
Web Bloopers 60 Common Web Design Mistakes and How to Avoid Them.chm
Web Bloopers 60 Common Web Design Mistakes and How to Avoid Them.pdf
Web Dragons Inside the Myths of Search Engine Technology.pdf
Web Services and Service-Oriented Architecture The Savvy Manager's Guide.chm
Web Services and Service-Oriented Architecture The Savvy Manager's Guide.pdf
Why Programs Fail 2nd Edition.pdf
Wireless Communications and Networking.pdf
Wireless Networking Complete.pdf
Wireless Networking.pdf
Wireless Sensor Networks An Information Processing Approach.pdf
X3D Extensible 3D Graphics for Web Authors.pdf
XML for Data Architects Designing for Reuse and Integration.chm
XML in Data Management.pdf
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