Results for : "DFD modeling tool"

Microsoft Office 2010 Professional Plus x86 & X64 + Tool
2.50 GB
http://www.CableModemHacks.com
Microsoft Office 2010 Professional Plus x86 & X64 SP1 + Toolkit EZ Activator 2.2.3
http://www.CableModemHacks.com
Microsoft Office 2010 Professional Plus x86 & X64 SP1 + Toolkit EZ Activator 2.2.3

Microsoft Office 2010 Professional Plus x86 & X64 + Tool | 2.50 GB

Creative Development: Modeling a Cowgirl Character in Maya and Silo Digital Tutors - Reupload | 1.07GB
Sample Files: present | Video Format: FLV
Video: VP6, 1280 x 720 pixels, 16:9 | Audio: MP3, 44.1 KHz
Genre: eLearning
Home Page

Creative Development: Modeling a Cowgirl Character in Maya and Silo Digital Tutors - Reupload | 1.07GB
Sample Files: present | Video Format: FLV
Video: VP6, 1280 x 720 pixels, 16:9 | Audio: MP3, 44.1 KHz
Genre: eLearning

Creative Development: Modeling a Cowgirl Character in Maya and Silo Digital Tutors - Reupload | 1.07GB
Sample Files: present | Video Format: FLV
Video: VP6, 1280 x 720 pixels, 16:9 | Audio: MP3, 44.1 KHz
Genre: eLearning
Home Page
Sample Files: present | Video Format: FLV
Video: VP6, 1280 x 720 pixels, 16:9 | Audio: MP3, 44.1 KHz
Genre: eLearning
Home Page
In this tutorial we will explore how to build a stylised cowgirl character using subdivision surfaces. Throughout these lessons we will explore the use of subdivision surfaces to help us quickly create a stylized cowgirl character. We will begin with a base mesh before posing her and adding clothing and detail. The result will be a highly detailed model ready for textures and rendering that can be used in an illustration or even animation. Although we will primarily be using Silo throughout the tutorial, the techniques taught in these lessons can be followed along using any subdivision surfaces software.

Maya 2011 Modeling Tutorial: ROLEX DAYTONA
English | AVC1 1280x720 15 fps | MP3 128 Kbps 44.1 KHz | 6.82 GB
Genre: Video Training
English | AVC1 1280x720 15 fps | MP3 128 Kbps 44.1 KHz | 6.82 GB
Genre: Video Training
In this tutorial I demonstrate how to model the ROLEX DAYTONA watch in Maya. In the end it should be about 50 videos from 5 - 10min. (over 7 hours) I will use polygon and nurbs modeling techniques .... when the modeling stage is done I'm creating some UVs by using Headus UVlayout and create some textures in Photoshop. Finally I show how to create some shaders in Maya and render with mental ray. This is a step by step tutorial ... but I recommend a basic knowledge of Maya. Have fun modeling.

Portable Autodesk 3ds Max 2012 (x86/x64) & Modeling 3DS Max | 5.7 GB
Language: English

Digital Tutors - Introduction to Modeling in Maya 2012
English | FLV | VP6F 1072 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 1.94 GB
Genre: elearning
In this Maya modeling tutorial, we will get an introductory look at the modeling process in Maya. We will use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques gleaned from production experience. We will begin by looking at the various types of geometry available to you and how you can actually convert between those different types. You will learn how to organize your model into hierarchies and keep your scene clean and efficient. We will also take a look at several modeling tools, including polygonal tools like extrude and the insert edge loop tool for adding resolution, NURBS tools like loft and extrude to create smooth surfaces, and a few subd tools as well. We will take a look at using a smoothing or subdivision workflow and use deformers to help shape our models. We are going to take a slightly different approach to this introduction course, in that we are not going to talk about all of the Maya modeling tools, but rather focus on the tools that you are going to find most useful as you begin the modeling process. Once you have a better understanding of how these tools work together, you will be able to create your own modeling solutions and really come up with a workflow that is comfortable to you.

Think Complexity: Complexity Science and Computational Modeling by Allen B. Downey
O'Re lly M edia | 2012 | ISBN: 1449314635 | 154 pages | PDF | 1,2 MB
O'Re lly M edia | 2012 | ISBN: 1449314635 | 154 pages | PDF | 1,2 MB
Dive into Python’s advanced possibilities, including algorithm analysis, graphs, scale-free networks, and cellular automata with this in-depth, hands-on guide. Whether you’re an intermediate-level Python programmer, or a student of computational modeling, you’ll examine data structures, complexity science, and other fascinating topics through a series of exercises, easy-to-understand explanations, and case studies.

3Ds MAX Tutorials - Furniture Modeling
size: 530 mb-format: mp4

Portable Autodesk 3ds Max 2012 (x86/x64) & Modeling 3DS Max | 5.7 GB
3ds Max 2012 - a comprehensive solution for 3D modeling, animation and rendering, used by leading specialists in the development of computer games, television and film preparation. With Autodesk 3ds Max 2012 you will be able to achieve impressive results in less time. This is a complete solution for 3D modeling, animation, rendering and effects used to produce the most popular games, shooting the best film and video. The new version, of course, is ideal for those looking for a quick and efficient generation of characters, effects, computer graphics and design of fascinating games.

Maya 2011 Modeling Tutorial: ROLEX DAYTONA
English | AVC1 1280x720 15 fps | MP3 128 Kbps 44.1 KHz | 6.82 GB
Genre: Video Training
extabit , ul.to
English | AVC1 1280x720 15 fps | MP3 128 Kbps 44.1 KHz | 6.82 GB
Genre: Video Training
extabit , ul.to

Portable Autodesk 3ds Max 2012 (x86/x64) & Modeling 3ds Max | 5.7 GB
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Maya 2011 Modeling Tutorial: ROLEX DAYTONA
English | AVC1 1280x720 15 fps | MP3 128 Kbps 44.1 KHz | 6.82 GB
Genre: Video Training
English | AVC1 1280x720 15 fps | MP3 128 Kbps 44.1 KHz | 6.82 GB
Genre: Video Training
In this tutorial I demonstrate how to model the ROLEX DAYTONA watch in Maya. In the end it should be about 50 videos from 5 - 10min. (over 7 hours) I will use polygon and nurbs modeling techniques .... when the modeling stage is done I'm creating some UVs by using Headus UVlayout and create some textures in Photoshop. Finally I show how to create some shaders in Maya and render with mental ray. This is a step by step tutorial ... but I recommend a basic knowledge of Maya. Have fun modeling.

