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Database Design Manual: using MySQL for Windows
Database Design Manual: using MySQL for Windows
 178 pages | Dec 12, 2010 |ISBN:1852337168 | PDF | 7.5 Mb

Databases are now an integral part of the internet and many web sites use databases in the background to control their content. MySQL is one of the most commonly used open source database management systems. Due to it’s bundling with PHP, MySQL has proved a popular choice for many sites as it enables a database driven, content managed website to be set up with little or no software costs.
Database Design Using Entity-Relationship Diagrams

Database Design Using Entity-Relationship Diagrams
Publisher: Auårbach Publicątions | 2003-06-27 | ISBN: 0849315484 | PDF | 264 pages | 3.74 MB
Database Design for Mere Mortals: A Hands-On Guide to Relational Database Design

Database Design for Mere Mortals: A Hands-On Guide to Relational Database Design
Addison-Wesley (C); 1st edition | December 19, 1996 | ISBN-10: 0201694719 | 440 pages | DJVU | 5.4 Mb
Morgan Kaufmann - Smart Things: Ubiquitous Computing User Experience Design

Morgan Kaufmann - Smart Things: Ubiquitous Computing User Experience Design
English | Publisher: Morgan Kaufmann (September 9, 2010) | ISBN-10: 0123748992 | 336 pages | PDF | 31.40 MB


The world of smart shoes, appliances, and phones is already here, but the practice of user experience (UX) design for ubiquitous computing is still relatively new. Design companies like IDEO and frogdesign are regularly asked to design products that unify software interaction, device design and service design -- which are all the key components of ubiquitous computing UX -- and practicing designers need a way to tackle practical challenges of design. Theory is not enough for them -- luckily the industry is now mature enough to have tried and tested best practices and case studies from the field.
Object-Oriented Systems Analysis and Design Using UML

Object-Oriented Systems Analysis and Design Using UML by Simon Bennett, Steve McRobb, Ray Farmer

MGH | 2005 | ISBN: 0077110005 | 624 pages | PDF | 85 MB

The book provides a clear, practical framework for development that uses all the major techniques from UML 2.0. It follows an iterative and incremental approach based on the industry-standard Unified Process. It places systems analysis and design in the context of the whole systems lifecycle, and includes generic analysis and design issues. Two realistic case studies are used throughout the book - one for illustrative examples and the other for practical exercises for the reader.The book is structured in four parts, which can be flexibly combined to meet the needs of the syllabus.

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Morgan Kaufmann published ebook pack
English | 339 eBooks | PDF | 4.70 GB

Morgan Kaufmann published ebook pack

Morgan Kaufmann published ebook pack
English | 339 eBooks | PDF | 4.70 GB

Pack of technology related books published by Morgan Kaufmann:
Using Java for Intermediate & Game Development


Using Java for Intermediate & Game Development
English | 640?360 | H264 | 15fps 332kbps | AAC 64kbps | 991 MB
Using Java for Intermediate & Game Development

Using Java for Intermediate & Game Development
English | 640?360 | H264 | 15fps 332kbps | AAC 64kbps | 991 MB
Using Java for Intermediate & Game Development
Using Java for Intermediate & Game Development
English | 640?360 | H264 | 15fps 332kbps | AAC 64kbps | 991 MB

Using Java for Intermediate & Game Development
Using Java for Intermediate & Game Development
English | 640?360 | H264 | 15fps 332kbps | AAC 64kbps | 991 MB
Using Java for Intermediate & Game Development
Using Java for Intermediate & Game Development
English | 640?360 | H264 | 15fps 332kbps | AAC 64kbps | 991 MB

Morgan Kaufmann Collection
Morgan Kaufmann Collection
English | PDF+CHM | Pages | 4.7 GB

Description:
3D Game Engine Architecture.pdf
3D Game Engine Design.pdf
A Practical Guide to SysML.pdf
Advanced Compiler Design & Implementation.djvu
Advanced Database Systems.pdf
Advanced Graphics Programming Using OpenGL.pdf
Advanced RenderMan Creating CGI for Motion Pictures.pdf
Advanced SQL 1999.pdf

Morgan Kaufmann Collection
Morgan Kaufmann Collection
English | PDF+CHM | Pages | 4.7 GB

Description:
3D Game Engine Architecture.pdf
3D Game Engine Design.pdf
A Practical Guide to SysML.pdf
Advanced Compiler Design & Implementation.djvu
Advanced Database Systems.pdf
Advanced Graphics Programming Using OpenGL.pdf
Advanced RenderMan Creating CGI for Motion Pictures.pdf
Advanced SQL 1999.pdf
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Album DS Design 5.5.2 Software for Photoshop with Supplements | 2.4 GB
With Album DS to quickly and easily create stunning digital albums with all the famous and favorite of the program Adobe Photoshop